3ds Max 2015 Essential Training [Hun7er]
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Torrent File Content (148 files)
3ds Max 2015 Essential Training [Hun7er]
Exercise Files
Ex_Files_3ds_Max_2015_EssT.zip -
Exercise Files
Ex_Files_3ds_Max_2015_EssT.zip -
78.27 MB
16 Mapping Textures
162568_16_08_3D15_viewport_canvas.mp4 -
162568_16_08_3D15_viewport_canvas.mp4 -
36.62 MB
15 Materials Basics
162568_15_05_3D15_multi_sub_object.mp4 -
162568_15_05_3D15_multi_sub_object.mp4 -
36.06 MB
13 Controllers & Constraints
162568_13_05_3D151_path.mp4 -
162568_13_05_3D151_path.mp4 -
35.57 MB
12 Keyframe Animation
162568_12_06_3D151_curve_editor.mp4 -
162568_12_06_3D151_curve_editor.mp4 -
33.25 MB
04 Polygon Modeling
162568_04_14_3D15_smooth_hard_edge.mp4 -
162568_04_14_3D15_smooth_hard_edge.mp4 -
32.98 MB
16 Mapping Textures
162568_16_01_3D151_3D_procedural.mp4 -
162568_16_01_3D151_3D_procedural.mp4 -
32.52 MB
05 Subdivision Surface Modeling
162568_05_05_3D15_rough_shape.mp4 -
162568_05_05_3D15_rough_shape.mp4 -
31.93 MB
09 Hierarchies
162568_09_08_3D15_problems_scale.mp4 -
162568_09_08_3D15_problems_scale.mp4 -
30.82 MB
162568_09_02_3D15_pivot.mp4 -
30.8 MB
05 Subdivision Surface Modeling
162568_05_01_3D15_understand_subd.mp4 -
162568_05_01_3D15_understand_subd.mp4 -
29.16 MB
02 3ds Max Interface
162568_02_07_3D151_transform.mp4 -
162568_02_07_3D151_transform.mp4 -
29.07 MB
05 Subdivision Surface Modeling
162568_05_04_3D15_nurms_or_turbo.mp4 -
162568_05_04_3D15_nurms_or_turbo.mp4 -
28.41 MB
12 Keyframe Animation
162568_12_09_3D151_dope_sheet.mp4 -
162568_12_09_3D151_dope_sheet.mp4 -
27.49 MB
10 3D Motion Graphic Design
162568_10_09_3D15_editing_polygons.mp4 -
162568_10_09_3D15_editing_polygons.mp4 -
27.42 MB
09 Hierarchies
162568_09_03_3D15_coordinate.mp4 -
162568_09_03_3D15_coordinate.mp4 -
27.19 MB
14 Lighting Basics
162568_14_09_3D15_shadow_maps.mp4 -
162568_14_09_3D15_shadow_maps.mp4 -
26.39 MB
11 Layout & Camera Basics
162568_11_07_3D151_free_camera.mp4 -
162568_11_07_3D151_free_camera.mp4 -
26.24 MB
04 Polygon Modeling
162568_04_03_3D15_welding.mp4 -
162568_04_03_3D15_welding.mp4 -
26.06 MB
16 Mapping Textures
162568_16_07_3D15_reflection.mp4 -
162568_16_07_3D15_reflection.mp4 -
25.84 MB
02 3ds Max Interface
162568_02_09_3D15_configure.mp4 -
162568_02_09_3D15_configure.mp4 -
25.64 MB
08 NURBS Modeling
162568_08_07_3D15_surface_approx.mp4 -
162568_08_07_3D15_surface_approx.mp4 -
25.38 MB
06 Free-Form Modeling
162568_06_01_3D15_sculpt.mp4 -
162568_06_01_3D15_sculpt.mp4 -
25.14 MB
02 3ds Max Interface
162568_02_08_3D15_shading_modes.mp4 -
162568_02_08_3D15_shading_modes.mp4 -
24.72 MB
10 3D Motion Graphic Design
162568_10_06_3D15_edit_text_spline.mp4 -
162568_10_06_3D15_edit_text_spline.mp4 -
24.56 MB
14 Lighting Basics
162568_14_11_3D15_omni_fill.mp4 -
162568_14_11_3D15_omni_fill.mp4 -
23.85 MB
17 Rendering Basics
162568_17_01_3D15_choose_renderer.mp4 -
162568_17_01_3D15_choose_renderer.mp4 -
23.25 MB
12 Keyframe Animation
162568_12_07_3D151_auto_key.mp4 -
162568_12_07_3D151_auto_key.mp4 -
23.23 MB
04 Polygon Modeling
162568_04_02_3D15_sub_object.mp4 -
162568_04_02_3D15_sub_object.mp4 -
23.18 MB
02 3ds Max Interface
162568_02_05_3D151_navigating.mp4 -
162568_02_05_3D151_navigating.mp4 -
23.17 MB
03 Modeling Basics
162568_03_03_3D15_primitives.mp4 -
162568_03_03_3D15_primitives.mp4 -
23.14 MB
14 Lighting Basics
162568_14_10_3D15_area_shadows.mp4 -
162568_14_10_3D15_area_shadows.mp4 -
23.13 MB
02 3ds Max Interface
162568_02_06_3D151_hotkeys.mp4 -
162568_02_06_3D151_hotkeys.mp4 -
23.11 MB
06 Free-Form Modeling
162568_06_06_3D15_conform_transform.mp4 -
162568_06_06_3D15_conform_transform.mp4 -
22.33 MB
11 Layout & Camera Basics
162568_11_03_3D151_target_camera.mp4 -
162568_11_03_3D151_target_camera.mp4 -
22.23 MB
12 Keyframe Animation
162568_12_08_3D151_passes.mp4 -
162568_12_08_3D151_passes.mp4 -
22.15 MB
16 Mapping Textures
162568_16_03_3D15_tracking.mp4 -
162568_16_03_3D15_tracking.mp4 -
21.47 MB
03 Modeling Basics
162568_03_01_3D15_imagePlane.mp4 -
162568_03_01_3D15_imagePlane.mp4 -
21.44 MB
06 Free-Form Modeling
162568_06_04_3D15_brush_options.mp4 -
162568_06_04_3D15_brush_options.mp4 -
21.2 MB
04 Polygon Modeling
162568_04_10_3D15_paint_selection.mp4 -
162568_04_10_3D15_paint_selection.mp4 -
21.15 MB
15 Materials Basics
162568_15_04_3D15_specular.mp4 -
162568_15_04_3D15_specular.mp4 -
21.01 MB
03 Modeling Basics
162568_03_07_3D15_dependencies.mp4 -
162568_03_07_3D15_dependencies.mp4 -
20.98 MB
02 3ds Max Interface
162568_02_04_3D151_grid.mp4 -
162568_02_04_3D151_grid.mp4 -
20.27 MB
18 Rendering with mental ray
162568_18_02_3D15_final_gather.mp4 -
162568_18_02_3D15_final_gather.mp4 -
20.21 MB
09 Hierarchies
162568_09_04_3D15_axis_order.mp4 -
162568_09_04_3D15_axis_order.mp4 -
20.21 MB
03 Modeling Basics
162568_03_08_3D15_collapse_modifier.mp4 -
162568_03_08_3D15_collapse_modifier.mp4 -
20.04 MB
14 Lighting Basics
162568_14_01_3D15_understand_light.mp4 -
162568_14_01_3D15_understand_light.mp4 -
19.27 MB
01 Getting Started
162568_01_01_3D15_project_folders.mp4 -
162568_01_01_3D15_project_folders.mp4 -
18.49 MB
04 Polygon Modeling
162568_04_12_3D15_bridge.mp4 -
162568_04_12_3D15_bridge.mp4 -
18.07 MB
14 Lighting Basics
162568_14_05_3D15_gamma.mp4 -
162568_14_05_3D15_gamma.mp4 -
17.51 MB
Description
3ds Max 2015 Essential Training with Aaron F. Ross
In this course, Aaron F. Ross covers all the features you'll need to start creating advanced 3D models and animation with 3ds Max 2015. Learn the most suitable techniques for modeling different types of objects, from splines and NURBS to polygonal and subdivision surface modeling. Then learn how to design 3D motion graphics, set up cameras, animate with keyframes, and assign constraints. Aaron also provides an overview of lighting scenes within a simple studio setup, and construction of materials with the Slate Material Editor. Finally, learn about your hardware and software rendering options, and make your projects more realistic with motion blur, indirect illumination, and depth of field.
Topics include:
Navigating the interface and viewports
Understanding the Modifier Stack
Modeling with polygons and subdivision surfaces
Freeform sculpting
Modeling with splines and NURBS
Linking objects in hierarchies
Modeling for motion graphics
Framing shots with cameras
Creating and editing keyframes
Controlling lights and shadows
Building materials
Texturing with bitmaps and procedurals
Painting objects with Viewport Canvas
Rendering a sequence
Adding special effects with mental ray
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